Design & Technology

Hands-on, make-first design and technology for Years 1 to 6 — genuinely collaborative group and pair projects, printable to A4, not fill-in worksheets and not videos. Every lesson is a real classroom activity with a load-bearing mechanic (build it, trace it, test it, evaluate it). Every sheet has a teacher answer version and is ready to hand out cold. New — mousecalls Quizzes: set any unit as an auto-marked quiz, and pupils’ marks land straight in your class gradebook (a paid add-on).

Group & pair work Years 1–6 KS1 & KS2 Answer key on every sheet 100% free · no login No account needed
► Browse the activity library

Choose a phase

The primary programme is being built now — make-first activities across structures, mechanisms, textiles, electrical systems and the digital world. Cooking & nutrition is a separate mousecalls subject.

🔨

Primary Live

Years 1 to 6 (KS1 and KS2). Printable and on-screen activities across the national curriculum, sequenced by year and unit, each with a teacher answer key.

Open the activity library →
🏭

High School Coming soon

KS3 design and technology — the same visual, make-first approach applied to secondary structures, mechanisms, systems, CAD and iterative design.

The primary curriculum, Years 1 to 6

Our curriculum backbone follows the Oak National Academy 2026 sequence (used as a scope skeleton); the activity content is original and grounded in the England national curriculum. Design, make and evaluate thread through every project.

Y1 Year 1

  1. Frame structures: bridges structures
  2. Rotary mechanisms: windmills mechanisms
  3. Templates in textiles: hand puppets textiles

Y2 Year 2

  1. Levers and sliders: moving cards mechanisms
  2. Wheels and axles: vehicles mechanisms
  3. Freestanding structures: playgrounds structures

Y3 Year 3

  1. Pneumatics: moving toys mechanisms
  2. Shell structures: packaging structures
  3. 2D shapes to 3D products: stationery storage textiles

Y4 Year 4

  1. Levers and linkages: interactive books mechanisms
  2. Simple programming and control: data loggers digital world
  3. Textile pattern pieces: hats and caps textiles

Y5 Year 5

  1. CAD structures: architecture digital world
  2. Pulleys and gears: electric vehicles electrical systems
  3. Combining fabrics: accessible textiles textiles

Y6 Year 6

  1. Cams: automata mechanisms
  2. Systems and control: sensor alarms electrical systems
  3. Products and people: inspirational design evaluate

Curriculum structure and unit titles follow the Oak National Academy primary design and technology sequence, used as a scope skeleton. All activities are original works grounded in the national curriculum.